- Civilization 4 Game Cheats and Hints

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Civilization 4 Cheats & Hints

Civilization 4

Cheat dialog:
Submitted by: Robert-Michael

Go to the Civ4 game directory and open Civ4Config. Go to line:
CheatCode = 0 and change it to CheatCode = chipotle

That will enable the cheat-dialog by pressing [SHIFT]+T. From this dialog you 
can alter amount of Gold and level of technology for players in the game.

Submitted by: Haspa

Go to the Civ4 game directory and open Civ4Config.Go to line:
CheatCode = 0 and change it to CheatCode = chipotle

Open up a game and hit the "~". The console will open and type in "help". A list of 
all the cheats will appear.
Heres an example of using a cheat: Player.setGold 0 100000 

Cheat Codes:
Use a text editor to edit the "civ4config" file in the game folder. Change the 
"CheatCode = 0" line to "CheatCode = chipotle". Press ~ during game play to display
the console window. Enter one of the following codes to activate the cheat function.

Result                                            Code 
Display all console window codes                - help  
Stop music                                      - Sound.noMusic  
Reload audio scripts                            - Sound.reload  
Stop Soundscape from playing                    - Sound.stopSoundScape  
Play sound - AS2D, AS3D, ASSS                   - string [filename]  
Finds entities with black emissivity            - Graphics.FindBlackPlotsAndCities  
Hide attachables                                - Graphics.HideAttachables  
Force light update on all entities              - Graphics.ForceLightingUpdate  
Rebuild terrain and lighting                    - Graphics.ReBuildTerrain  
Set Hill scale                                  - Graphics.SetHillScale [floating number]
Set Peak scale                                  - Graphics.SetPeakScale [floating number]
Set water plane height                          - Graphics.setWaterHeight [floating number]
Set render depth for quad tree                  - Graphics.quadTreeDepth [integer]  
Toggle water                                    - Graphics.toggleWater  
Display terrain                                 - Graphics.displayTerrain bool bOn  
Toggle grids                                    - Graphics.toggleGridMode  
Dump texture palette                            - Graphics.showTexturePalette  
Set texturing                                   - Graphics.setTextureMode bool bOn  
Set wireframe                                   - Graphics.setWireframe bool bOn  
Morph the globeview count times.                - Profile.morphGlobe [integer]  
Rebuild city indicated number of times          - Profile.rebuildCity [x coordinate], 
                                                  [y coordinate], [integer]  
Rebuild plot indicated number of times          - Profile.rebuildPlot [x coordinate], 
                                                  [y coordinate], [integer]
Dump animation information to debugging window  - Profile.dumpAnimLog 
Set minimum time to capture spikes; set to 0 
to disable spikelock                            - Profile.setSpikeThreshold [milliseconds]
Dump console command history Console.History  
Writes HTML documentation for the current 
console commands                                - Console.CreateDocumentation [filename]  
Clear the console                               - Console.Clear  
Display current logging status                  - Log.status  
Toggle logging                                  - Log.toggle  
Clear the log file                              - Log.clear  
Erase units and cities from map                 - Map.empty  
Fill map with units and cities for performance 
testing                                         - Map.fill 
Replot Goodies                                  - Map.generateGoodies  
Replot Bonuses                                  - Map.generateBonuses  
Replot Features                                 - Map.generateFeatures  
Replot Rivers                                   - Map.generateRivers  
Erase Rivers, Features, Bonuses and Goodies     - Map.eraseGameElements 
Replace Rivers, Features, Bonuses and Goodie    - Map.replaceGameElements 
Change the active landscape info                - Map.setActiveLandscapeID [landscape number]  
Erase all plots                                 - Map.erasePlots  
Reload Game Text xml files                      - Xml.reloadGameText  
Reload Civ4TerrainSettings.xml                  - Xml.reloadLandscapeInfo  
Reload Civ4ArtDefines.xml                       - Xml.reloadArtDefines  
Toggle output of texture loads/accesses 
to debug output                                 - Game.toggleTextureAccessInfo 
Force AI to play for indicated number of turns  - Game.AIPlay [integer] 
Create sequences associated with the selected 
unit                                            - Game.createSelectedUnitKFs 
Free sequences associated with the selected     - Game.freeSelectedUnitKFs
Save WorldBuilder save description file         - Game.saveWorldBuilderSave [filename]  
Toggle Animation Test Tool                      - Game.toggleAnimationTest  
Show GFC directory chooser                      - Game.gfcDirChooser  
Show GFC file dlg window                        - Game.gfcfiledlg  
Show GFC test popup                             - Game.testGFC [integer]  
Show test popup                                 - Game.testFont bool bEnable  
Show the Python test popup                      - Game.testPythonPopup  
Show test popup                                 - Game.testPopup  
Scroll to the bottom                            - Game.scrollBottom  
Scroll to the top                               - Game.scrollTop  
Clear the listbox below                         - Game.clear  
Display the help popup                          - Game.helpScreen  
Toggle debug mode                               - Game.toggleDebugMode  
Debugging                                       - Game.showWBPalette bool bCreate  
Compute md5 checksum for directory tree         - App.calcFolderChechsum [directory]  
Set debugging value                             - App.setMooseDbg2 [integer]  
Set debugging value                             - App.setMooseDbg1 [integer]  
TGA full screen shot in .ScreenShot directory; 
requires "AllowScreenShots=1" in ini.           - App.takeFullScreenShot 
TGA screen shot in .ScreenShot directory; 
requires "AllowScreenShots=1" in ini.           - App.takeScreenShot 
Set maximum frame rate; 0 to disable            - App.setMaxFrameRate [floating number]  
Update existing value in the ini file           - App.setIniFile [group key], [key], [value]  
Crash game                                      - App.crash  
Return the application link time                - App.getBuildTime  
Test player unit iteration                      - Player.testUnitIter [integer]  
Change players gold; 0 is active player         - Player.changeGold [player number], [gold]  
Set players gold; 0 is active player            - Player.setGold [player number], [gold]  

City editor:
Highlight a city, then press [Ctrl] + [Alt] + Left Mouse Button.

Submitted by: michael

When playing, and after activating the Game.toggleDebugMode cheat, if you press + the 
technology that you were working towards will be finished.

Carrying out multiple tasks:
You can order your great persons to carry out multiple tasks the same way you can order 
your workers by holding [Shift]. For example, you can order your great scientist to 
join the city as a specialist ten times, get some techs, and finally build an academy 
all that with only one scientist.

Donít Sweat the Small Stuff:
Hardcore strategy gamers will sometimes want to control every tiny aspect of building 
up their empire. If this detail-oriented style of play does not suit you, remember to 
use the gameís built-in automation. The computer can be set to handle menial tasks 
like border defense or assigning labor units to deal with minor repairs, leaving you 
to deal with the only the grandest, big ticket projects.

One Civilization Under God:
You can soften resistance at the edges of your domain by making sure that you and your 
neighbors share the same religion. Build cities in line with nearby religions, or try 
to convince other societies to adopt your chosen beliefs. The religion feature in 
Civilization IV is new, and wonít affect the entire game, but it can be used as an 
extra tool to shape your diplomatic efforts.

Debug mode commands:
Use the following commands after enabling the Game.toggleDebugMode code. 

Result                                          Command
World editor                                  - [Ctrl] + W
Decrease highlighted unit's strength by 0.2   - [Shift] + [
Increase highlighted unit's strength by 0.2   - [Shift] + ]
Increase gold by 1000                         - [Ctrl] + 4
Display debug menu                            - [Ctrl] + D
Insert unit/city                              - [Ctrl] + [Shift] + Left Mouse Button
Increase highlighted city's population by 1   - [Shift] + [Plus]
Increase highlighted city's culture by 10     - [Ctrl] + [Plus]
Instant production completion for highlighted - [Plus]
Level up highlighted unit                     - [Ctrl] + [Plus]

Submitted by: Brian Sebetic
Just hit escape while playing and go to World builder. You can do a lot of damage...

Hex Cheat:
Submitted by: aashka

Forget Cheat Codes...if winning is your only aim then read further

* Open civEd or civ4Ed document(which is an edit document) 
* Go to Tools
* Unclick 'Use Default Rules'
* Go to Rules/Edit/Civilizations
* Select Units in civilizations window
* Select Unit Type and Change 'Available to' (your civilization's name) this according 
  to your liking,other civilizations won't be able to produce more than warriors if you 
  unselect all units to just your civ
* Change a few other rules if you want...n don't forget to save the changes made!!
* Now play any mode,you would win in even deity mode.
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